VR Gallery

Varies
VR MQ3

Each frame within the gallery can be configured to display art work in 2D, 3D, Video and “walk-in” formats

In this example we have configured a number of classic works positioned around the periphery of the gallery juxtaposed with more modern works in our breakout exhibition rooms, in this instance we are proud to host a collection of David Yarrow’s photography. 


    IMMERSIVE EDUCATIONAL CONTENT

    Gamified Learning

    Gamified learning is an educational approach that incorporates game design elements into non-game contexts to enhance engagement and motivation. This involves using techniques like points, badges, leaderboards,

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    VR Environments

    Take your group on a journey. Engage, collaborate and explore! We have a range of environments and 3d models to use. In the video you

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